Mod List

The list of mods in the modpack:


 * Alex's Mobs- Adds in new mobs, both real and fantasy to liven up the environment and provide new features to the game.
 * AutoRegLib- Dependence mod for Quark
 * Bettas- Adds Betta fish
 * Better Weather- Adds new weather events
 * Biomes O' Plenty- Adds a plethra of new biomes
 * Bookshelf- Dependence mod
 * Charm- Miscellaneous changes and additions
 * Citadel- Dependence mod
 * Decorative Blocks- Adds various new decoration blocks
 * Dire Bats- Adds new giant bat mobs
 * Dungeons Plus- Adds numerous new dungeons to the game
 * Froglins- Adds frog-like monsters that spawn in swamps
 * Guard Villagers- Adds Guards to villages, which help with protecting it from monsters
 * Ice and Fire- Adds various mythological creatures, most prominently dragons
 * Just Enough Items- Adds a new recipe viewer
 * Mob Battle Mod- Adds creative-only tools to set up mob battles
 * Overloaded Armor Bar- New UI feature
 * Performant- Mod that helps with performance
 * Polymorph- Resolves the issue of conflicting recipes
 * Quark- Miscellaneous changes and additions, most notably changes to caves
 * Structure Gel API- Dependence mod
 * Supplementaries- Adds various new blocks with useful features, such as sign posts or faucets
 * Swing Through Grass- Allows the player to hit mobs through semi-solid blocks like grass.
 * The Conjurer- Adds a new illager mini-boss to fight while exploring dark forests
 * Torohealth- New UI feature
 * Wyrmroost- Adds dragons to the game, and their different types.
 * Xaero's Minimap- Adds a minimap
 * Xaero's Worldmap- Adds a world map